Обратно
How creativity in STEAM modules intervenes with self-efficacy and motivation
Many current curricula, in going beyond traditional goals, increasingly foster creativity in science classrooms, declaring creativity a core skill of the 21st century. Exemplarily, five modules including physics, math, and biology, were selected, for monitoring motivation and creativity. All modules provided a social environment fostering creativity where students imagine, explore, experiment, test, manipulate, and speculate.